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Author Topic: Changelog for 05/05/2019 | Very large update, lots of changes.  (Read 447 times)

Offline Badger

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Changelog for 05/05/2019

[Drift mode]

Added new drift mode, enable it and slide around to get score

Highscores are tracked if you get over 100 points.

money reward is your (drift points/10 * drift combo/2)

You will be given 1 score for drifts over 100 drift points and less than 450 drift points

Over 450 drift points you get the score reward of (drift points/400), so if you get 10k drift points (Should be fairly hard) you get 25 score

Score reward is limited to a maximum of 25 score at a time

Money reward is limited to a maximum of $25k at a time

During drift mode there will be no vehicle repairing/teleporting/speed boost.

Exiting the vehicle will cause you to leave drift mode, you must turn it back on with /drifton

Taking damage will cause your driftpoints to reset and you will not get rewarded (Don't worry, your highscore is permanent)

/drifton (Enable drift mode)

/driftoff (Disable drift mode)

/drifthighscores (See a list of the top 10 drift point highscores)

[Ignore list]

Chat messages from ignored players will not show up for you

Ignored players will not be able to message you or teleport to you.

Ignore list will reset when you log off

/ignore (will add a player to your ignore list)

/unignore (will remove a player from your ignore list (Only works if they are online))

/clearignorelist (will remove all players from your ignore list)

/ignorelist (will show a list of all the users you currently have ignored)

[Portable radios]

Station names can be found in /music

Players within about 30 meters-ish of the radio will automatically have the station played if they are not currently listening to anything else

Radio will get quieter and quieter as you walk away from it until eventually it turns off once you are out of range

delete the radio by walking up to it and pressing n or typing

/portableradio (Puts down a portable radio that will play the station for everyone within about 30 meters-ish)

/destroyportableradio (Destroys the radio you put down)

[First person (Experimental)]

toggle on and off with /firstperson

Works in most vehicles but some planes/helis/odd vehicles the camera might be wonky

Camera will briefly set out of first person when you aim a weapon but sets back after a second or two

Offsets might be slightly off for certain skins

[Tokenshop]

Added Zipline for 200 tokens (Use silenced pistol to zip around to the location you shoot) (/zipline to toggle on and off)

Added 14 day VIP level 1 gift for 1500 tokens (Can gift any player who is not VIP currently)

Fixed bug in tokenshop that let you buy more than one VIP car pack

[Chat & Chatrooms]

Added colored text in chat for VIPs (Does not work in chatrooms) (Codes: ~r~ is red, ~w~ is white, ~g~ is green, ~b~ is blue, ~y~ is yellow, ~p~ is purple, ~c~ is cyan, ~blk~ is black, ~bro~ is brown) (Example usage: ~r~This text is red ~b~and this is blue.)

Added unmoderated chatroom for players with over 50 hours play time (No advertisements allowed, language will be uncensored in the chatroom)

some racial/homophobic slurs will be censored with *'s in chat (Unmoderated room in /chat is uncensored)

Changed the : to put a message in global chat to a > (Example usage: >I am in a chatroom but this message will go to global chat for all to see!)

Chatrooms will now display the abbreviated name of the chatroom in IRC instead of just [Chatroom]

[Misc]

Added visual FX flash and puff of smoke in place of where you were standing when you teleport

Added random neon changer setting in /vhelp (Enable with /rn as well)

Added manual /afk command to set yourself AFK

Create /home command as an alias to /gohome

Disabled the /snow command

/slapme will now reset your animations (Useful if you get stuck in an animation loop)

Removed useless /playercount command (Playercount is already displayed bottom right and in tab)

[Reactions]

Math reactions now have a larger pool of numbers to draw from

Fixed the answer to the division questions always being a 1 or a 0

Changed the text of the reaction tests a bit to avoid confusion

Report a bug with the updateCreate a suggestion

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Offline Badger

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Re: Changelog for 05/05/2019 | Very large update, lots of changes.
« Reply #1 on: May 05, 2019, 11:06:17 AM »
that background looks awful stretched out lol.

future updates probably won't be as big though so it should look normal for other updates.

Edit:
Quick fixes:
teleport graphical fx will now properly display
drift timer has been increase to 1.6 seconds between drifts before failure (Was instant before)
« Last Edit: May 05, 2019, 04:59:07 PM by Badger »

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Offline Ricibom

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Re: Changelog for 05/05/2019 | Very large update, lots of changes.
« Reply #2 on: May 06, 2019, 06:06:38 AM »
So far so good! enjoyed the updates! keep it up!
~Sometimes you have to look left to go right~



~Bom... James bom... Bom_007~

Offline Badger

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Re: Changelog for 05/05/2019 | Very large update, lots of changes.
« Reply #3 on: May 09, 2019, 08:52:15 AM »
quick little sub update for some minor bug patches that don't deserve their own topic:

possibly fixed an issue with vehicle neons contaminating house vehicles and being impossible to get rid of? (Let me know if your house vehicles have neons stuck on them after this update)

Fixed tokenshop VIP gift option not being clickable

i tweaked the vip zipline a bit, not sure yet if it will make a difference in how often you fall off the zipline.
inc ase you were wondering, it's very difficult to test the zipline due to latency and sync issues, so any issues there are with it might take a while to tweak to get it right (Should work as intended if you have low(10-30) ping though).
« Last Edit: May 09, 2019, 08:54:27 AM by Badger »

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Offline Badger

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Re: Changelog for 05/05/2019 | Very large update, lots of changes.
« Reply #4 on: May 12, 2019, 06:55:57 AM »
bump: random neon changer has been disabled for now due to bugs with neons getting stuck on cars.

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Offline Radaway

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Re: Changelog for 05/05/2019 | Very large update, lots of changes.
« Reply #5 on: June 23, 2019, 06:26:01 AM »
Glad you are still bringing in updates and changes to this day. Looking forward to seeing future updates.